Applications in Cultural Heritage

Integrated Technologies for Museum Communication and Interactive Apps in the PON DiCet Project
Francesco Gabellone

“Social Heritage” Augmented Reality Application to Heritage Education
Raynel Mendoza, Danilo Vargas, Silvia Baldiris, Ramon Fabregat

Making Visible the Invisible. Augmented Reality Visualization for 3D Reconstructions of Archaeological Sites
Roberto Pierdicca, Emanuele Frontoni, Primo Zingaretti, Eva Savina Malinverni, Francesca Colosi, Roberto Orazi

Advanced interaction with Paintings by Augmented Reality and High Resolution Visualization. A real Case Exhibition
Roberto Pierdicca, Emanuele Frontoni, Primo Zingaretti, Mirco Sturari, Ramona Quattrini, Paolo Clini

Cloud Computing and Augmented Realty for Cultural Heritage
Pietro Vecchio, Francesca Mele, Lucio Tommaso De Paolis, Italo Epicoco, Marco Mancini, Giovanni Aloisio

 

Augmented & Mixed Reality

Accurate on Site Georeferenced Subsurface Utility Model Visualisation
Stephane Cote, Antoine Girard-Vallee

The Augmented Reality Story Book Project: A Collection of Balinese Miths and Legends
I Gede Mahendra Darmawiguna, I Made Gede Sunarya, Made Windu Antara Kesiman, Ketut Resika Arthana, Padma Nyoman Crisnapati, Eka Putra Widiantara, Gede Agus Putra Yasa, Putu Putri Aryasih, Ni Made Desi Arisandi

ARBS: An Interactive and Collaborative System for Augmented Reality Books
Nicolás Fernando Gazcón, Silvia Mabel Castro

Robust Model Based Tracking using Edge Mapping and Refinement
Anna Katharina Hebborn, Marius Erdt, Stefan Müller

Augmented Reality, Embodied Cognition and Learning
Sara Invitto, Italo Spada, Lucio De Paolis

OscARsWelt: A Collaborative Augmented Reality Game
Anna Katharina Hebborn, Milan Dilberovic, Adrian Derstroff, Andre Franke, Nils Höhner, Patrick Krechel, Lisa Prinz, Astrid Szirmai, Fabian Weigend, Stefan Müller

Device Registration for 3D Geometry-based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality
Ali Samini, Karljohan Lundin Palmerius

Creativity Support in Projection-based Augmented Environments
Bruno Simoes, Federico Prandi, Raffaele De Amicis

IMU Drift reduction for Augmented Reality Applications
Lakshmi Prabha Nattamai Sekar, Alexander Santos, Olga Beltramello

 

Applications in Medicine

Serious games for rehabilitation using head-mounted display and haptic devices
Stephane Claude Gobron, Nicolas Zannini, Nicolas Wenk, Carl Schmitt, Yannick Charrotton, Aurélien Fauquex, Michel Lauria, Francis Degache, Rolf Frischknecht

VR-based Serious Game Designed for Medical Ethics Training
Cristian Lorenzini, Claudia Faita, Marcello Carrozzino, Franco Tecchia, Massimo Bergamasco

Scalable Medical Viewer for Virtual Reality Environments
Francesco Ricciardi, Emiliano Pastorelli, Lucio Tommaso De Paolis, Heiko Herrmann

A Pre-Operative Planning Module for an Augmented Reality Application in Maxillo-Facial Surgery
Francesco Ricciardi, Chiara Copelli, Lucio Tommaso De Paolis

Augmented Reality Assisted Brain Tumor Extraction in Mice
Adrian Schneider, Peter Thalmann, Simon Pezold, Simone Hieber, Philippe Claude Cattin

 

Applications in Industry and Robotics

Bilateral Control of a Robotic Arm through Brain Signals
Víctor H. Andaluz, Jessica S. Ortiz, Jorge S. Sanchéz

A Virtual Prototyping Platform to Improve CAE Analysis Workflow
Francesco Argese, Andrea Martini, Lucio Colizzi, Marco Fina, Fiorenzo Ambrosino, Pasquale Bene, Leonardo Cosma, Giovanni Reo

A Proposed Hardware-Software Architecture for Virtual Reality in Industrial Applications
Francesco Chionna, Piero Cirillo, Vito Palmieri, Mauro Bellone

Using Haptic Forces Feedback for immersive and interactive simulation in industrial context
Marwene Kechiche, Mohamed Amine Abidi, Patrick Baert, Rosario Toscano

A Flexible AR-based Training System for Industrial Maintenance
Federico Manuri

Training in VR: a preliminary study on learning Assembly/Disassembly sequences
Daniele Sportillo, Giovanni Avveduto, Franco Tecchia, Marcello Carrozzino

Applying Aesthetic Rules in Virtual Environments by means of Semantic Web Technologies
Kostas Kontakis, Malvina Steiakaki, Michael Kalochristianakis, Kostas Kapetanakis, Athanasios Malamos

 

Interfaces

Natural user interfaces for virtual character full body and facial animation in immersive virtual worlds
Konstantinos Cornelis Apostolakis, Petros Daras

ARTworks: an Augmented Reality Interface as an aid for Restoration Professionals
Raffaello Brondi, Marcello Carrozzino

Design and preliminary evaluation of free-hand travel techniques for wearable immersive virtual reality systems with egocentric sensing
Giuseppe Caggianese, Luigi Gallo, Pietro Neroni

Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars
Claudia Faita, Federico Vanni, Cristian Lorenzini, Marcello Carrozzino, Camilla Tanca, Massimo Bergamasco

Bridging Offline and Online World through Augmentable Smart Glass Interfaces
Zulqarnain Rashid

Touchless Interaction for Command and Control in Military Operations
Alessandro Zocco, Matteo Damiano Zocco, Antonella Greco, Salvatore Livatino, Lucio Tommaso De Paolis

 

Short Papers

Development of a framework to support Virtual Review within complex-product lifecycle management
Giorgio Bernabei, Angelo Corallo, Roberto Lombardo, Simone Maci, Valerio Galli, Antonio Notaro, Danilo Cannoletta

3D Physics Virtual Laboratory as a Teaching Platform
Yevgeniya Daineko

Experiences in Development of an Augmented Reality Dressing Room
Ugo Erra, Valerio Colonnese

Development of a Virtual laboratory for investigating the interaction of materials with plasma
Asylgul Gabdullina, Anuar Zhukeshov, Assem Amrenova, Zhandos Moldabekov, Anar Kusyman, Mira Amirkozhanova, Tannur Bakytkazy, Kuantay Fermakhan, Argynbek Kaibar, Kaster Serik

Aspects Concerning Algorithms of VRML Surfaces’ Generation
Lucian Ilea, Catalin Boanta, Cornel Brisan

Towards a Framework for Information Presentation in Augmented Reality for the Support of Procedural Tasks
Tobias Müller

A dynamic-oriented Decision Support System for group Interview Knapsack Problem
Sihem Ben Jouida, Saoussen Krichen

Virtual Reality as Cross-Domain Language in Collaborative Environments
Carlo Vizzi